Update [V.1.0.7]
Update coming:

Quote:Greetings, Portal Masters! We would like to announce V1.0.7 Update information. Please read below for more details on the update.

2 new Skylanders join the squad!

- Blastermind and Nightfall
- New characters can be acquired with summons and Swap Scrolls but cannot be acquired with Selection Scrolls and Points rewards.
- Blastermind or Nightfall won’t be available in the tutorial summons.

2. New Episode Dungeon: Story of Nightfall.

- Episode Dungeon is available for a limited time only.
-> The New Episode Dungeon will close on Apr. 11th at 00:00.
-> Episode Dungeons Exchange shop will open till Apr. 18th 00:00.
- You can earn a special currency by clearing stages and exchange them for awesome rewards!

- Since you won't be able to use the special currency after Apr. 18th 12:00am (server time), we recommend you to spend them as soon as possible.
※ Operating hours of the dungeon and the shop are based on the server time. (AU/CA & Global: PST/PDT, Europe: CET/CEST)

3. Energy on Sale!
- As per our previous notice on Energy, we have started 50% discount on Energy available in the shop which will continue until further notice.

4. Improved Ultra Premium Summoning system
- Ultra Premium Summon now has a chance to give a maximum of 180 Soul Stones of a Skylander.

5. Skill adjustments on 4★ and 5★ Skylanders.
- Improved Leader skills of various 4★ and 5★ Skylanders.

[Image: %EC%98%81_1553685674.PNG]

- Details on skill adjustments are below.

1) High Volt

 - Alert Status/Full Alert Status
      -> Mana consumption will decrease from 4 to 3. 1 [FOCUS AGGRO] will be added.

2) Food Fight

 - Tomato Launcher / Bouncy Tomato Launcher
      -> Revised to cast [TARGET] twice instead of once.

3) Crusher

 - Ground Grinder
      -> The attack’s cool down time decreases from 18 sec. to 15 sec.
 - Crusher Spin/ Crusher Spin: Blaster
      -> Revised to deal damage in proportion to the character’s maximum HP instead of HP
 - Crusher Spin: Blaster
      -> Added [WIDE RANGE DMG DOWN] for the caster and the ally with the highest ATK for 1 turn.
      -> Deleted an effect of dealing damage in proportion to the character’s HP.

4) Sprocket
  - Wrench Whack
      -> The Mana consumption decreases from 3 to 2.

5) Pop Fizz

  - Improved Potion Lob
       -> Revised to cast [DEF DOWN] for 2 turns, when landing a critical hit instead of gaining [cool down time -2 sec].

  - Beast Form
        -> The Mana consumption decreases from 3 to 0.

6) Pop Fizz- Beast Form

   - Fierce Jump/Fierce Jump Attack
        -> Revised to decrease cool down time from 15 sec. to 12 sec.
   - Fierce Jump Attack
        -> Revised to cast [DEF DOWN] for 2 turns, when landing a critical hit, instead of cool down time decrease.

   - Flame Breath
        -> The Mana consumption decreases from 6 to 5.

7) Aurora

   - Power of Eon

        -> The Mana consumption decreases from 3 to 2.
        -> Revised to increase the cool down time from 11 sec. to 13 sec.

   - Super Power of Eon

        -> Revised to decrease the Mana consumption from 3 to 0.
        -> Revised to decrease the cool down time from 11 sec. to 10 sec.

   - Sword Technique

        -> Removed the effect of [CRIT RATE UP] on all allies for 1 turn, when the target is casted with [ELECTRIC SHOCK].
        -> Revised to grant [CRIT RATE UP] for 1 turn to all allies, if the character has [buffs].

   - Double Sword Attack

         -> Revised to decrease the Mana consumption from 6 to 5.
         -> Revised to decrease buff count of the attacked enemy instead of the enemy with the highest DEF.
         -> Added an effect of decreasing the buff count of the enemy with the highest DEF when leveling up the skill.

8) Knight Light

   - Prismatic Pounce
          -> Revised to heal the ally with the lowest HP whenever using the skill instead of when having 2 buffs.

   - Light Up
          -> Revised to decrease the Mana consumption from 2 to 1.

   - Destination
          -> Revised to decrease the Mana consumption from 2 to 1.

   - Knight of Light
          -> Removed the effect of granting [HP REGEN] to an ally when the character is defeated
          -> Removed increases in times of granting [HP REGEN] to an ally when the skill is leveled up.  (This applies to Lv.2-4.)
          -> Revised to grant [HP REGEN] to an ally when the character has HP of 20% or lower and is attacked.
          -> When the skill is leveled up by 1, the standard of HP based on which the skill activates increases by 5%. (The standard increases from 20% to 35%.)

9) Tri-Tip

   - Mace Smash/Mightier Mace/Dino Dash/ Posey Power Swing
           -> Revised to increase the damage by 10%

   - Dino rock
           -> Revised to grant [ATK UP] to an ally when the ally is under attack and has 40% HP or lower instead of 30% HP or lower.
           -> The HP condition for activating [ATK UP] increases by 10% whenever the skill is leveled up. (The range of the HP condition increased from 30-50% range to 40-60% range.)

10) Mysticat

    - Laser Painter
             -> Added an effect of casting [EVASION DOWN] to the attacked enemy for 2 turns.

    - Pawsome Painter

              -> Removed the effect of regaining Mana by 2 when attacking an enemy of Attack Type.
              -> Revised to regain Mana by 3 at a 50% chance instead of 1.
              -> Added an effect of casting [EVASION DOWN] to the attacked enemy for 2 turns.

    - Cat's Familiar
              -> Removed the condition of “Highest ATK” for removing buffs.

    - Paw Print
              -> Revised to decrease the cool down time from 24 sec. to 9 sec. and increase DMG by 5%.

    - The Feline's Mutual
              -> Revised to gain [Stealth] for 1 turn at a 70% chance when the character lands a critical hit instead of having [Effect RES UP] effect.
              -> Adjusted Increase in standards for activating the effect of the skill. (The maximum value is 100%, which remains the same)

11) Astroblast

- Solar Powered
-> Effect activates when allies attack enemies of Dark element instead of activating limited to Astroblast's attack.

6. Guild Shop item renewal

- Added 8 new Soul Stone packs, while 4 Swap Scrolls will not be for sale anymore.
- New Soul Stones are limited to 10 purchases per week.

[Image: %EC%98%81_1553686582.PNG]

7. Currencies related changes

- Increased Gold for selling Runes. (Except for 1★ & 6★ Runes)
- Slightly raised chances of acquiring 5★ Runes at 6F of the Wailing Labyrinth and 7F of the Beast’s Labyrinth.  
- Increased Gold for clearing a stage in Adventures (Hard).
- Increased Gold obtainable in 3-5F of Cave of Gold.
- Changed the reward for weekly mission from a Normal ticket to 300 Gems.
- Changed the reward for completing weekly missions for 7 times from 250 Gems to 1 Ultra Premium Ticket.
- Changed rewards in Mirage Tower as below.

[Image: %EC%98%81_1553686743.PNG]

8. New packs
- Blastermind and Nightfall packs are for sale!

9. Bug fixes

- Fixed an issue where Villains with [GUARANTEED REVIVAL] revive after being defeated due to explosion.
- Addressed the Skylander, Energy icon overlap issue when battle is lost.
- Fixed the issue of Invasion weekly rewards not tallying properly.
- Fixed the issue in Arena where skill info is not displayed as intended.
- Fixed the issue of score displayed incorrectly after invasion.
- Fixed a bug where [DEF UP] and [DEF DOWN] abnormally applies to an Invasion boss.
- Fixed an issue where a transformable Skylander (Pop Fizz/Wild Storm) is transformed, the HP bar of the character does not decrease.
- Fixed an issue where the stats of an opponent Skylander in Realm of Souls are displayed higher than actual.

10. Other changes.

- Improved multi-language translations and fixed mistranslations.
- Addressed a case where the lower end of the screen was abnormally displayed on tablet/pad resolutions.
- Revised to enable a user to summon continuously when using a Swap Scroll from Inventory.
- Fixed the issue where restarting the app stops music from playing.
- Target AI: Targeting is automated only when set to Focus: Mob in boss stages. In other cases, targeting will remain unchanged.
- Character limit of Guild names will be increased to 16 characters instead of 10.
- Revised to display time for Invasion to include tallying time.
- Revised to display Invasion period instead of ranking closing time.
- Revised to maintain Guild chats longer so that Portal Masters can see previous messages.
- Took out the event button to town.
- Revised to display battle information when pausing in Meditating Woodland.
"Your past may be fragmented, but your present is what matters."
Those are some serious leader skill buffs they are applying!
I'm the Primordial Clok-Roo
Signing out!

RoH Name: Clok-Roo

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